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Dynamical simulation
Dynamical simulation
, in
computational physics
, is the
simulation
of systems of objects that are free to move, usually in three dimensions according to
Newton's laws
of dynamics, or approximations thereof. Dynamical simulation is used in
computer animation
to assist animators to produce realistic motion, in
industrial design
(for example to simulate crashes as an early step in
crash testing
), and in
video games
. Body movement is calculated using
time integration methods
.
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