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Additional
physics engines
English Wikipedia - The Free Encyclopedia
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Physics engine
A
physics engine
is
computer software
that provides an approximate
simulation
of certain
physical systems
, such as
rigid body dynamics
(including
collision detection
),
soft body dynamics
, and
fluid dynamics
, of use in the s of
computer graphics
,
video games
and
film
. Their main uses are in video games (typically as
middleware
), in which case the
simulations
are in
real-time
. The term is sometimes used more generally to describe any
software system
for simulating physical phenomena, such as
high-performance scientific simulation
.
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