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Dungeon crawl
A dungeon crawl is a type of scenario in fantasy role-playing games in which heroes navigate a labyrinthine environment (a "dungeon"), battling various monsters, and looting any treasure they may find. Because of its simplicity, a dungeon crawl can be easier for a gamemaster to run than more complex adventures, and the "hack and slash" style of play is appreciated by players who focus on action and combat. The term can be used in a pejorative sense, since dungeon crawls often lack meaningful plot or logical consistency. For example, the parody game Munchkin is about "the essence of the dungeon experience… Kill the monsters, steal the treasure, stab your buddy."

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Linley's Dungeon Crawl
Linley's Dungeon Crawl (or just Dungeon Crawl or Crawl) is a roguelike computer game originally programmed by Linley Henzell in 1995, and first released to the general public on October 2, 1997 [https://groups.google.com/d/msg/rec.games.roguelike.misc/AzYHcmpPSqw/2l-5yhzS_uIJ First post about new release at groups.google.com]. Dungeon Crawl Stone Soup, a branch of Dungeon Crawl currently in development, is one of the most popular roguelikes being played today. The original game has been licensed under a quirky license based on Bison's license and the NetHack License; Stone Soup has contacted every past contributor and relicensed to GPLv2+.

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