In
role-playing games,
permanent death (often
permadeath or
PD) is a situation in which
player characters that die are permanently dead and removed from the game and may no longer be used to play. Less common terms with the same meaning are
persona death and
player death. Games without permanent death may allow characters who are killed to be resurrected to a playable state, with this action often costing resources or undoing progress the player has made.