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Additional
Flow (video game)
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Flow (video game)
Flow
(stylized as
flOw
) is an
indie
video game
created by
Jenova Chen
and Nicholas Clark. Originally released as a free
Flash
game in 2006 to accompany Chen's
master's
thesis
, it was reworked into a 2007
PlayStation 3
game by his development studio,
thatgamecompany
.
SuperVillain Studios
released a
PlayStation Portable
version of the game in 2008, and
PlayStation 4
and
PlayStation Vita
versions in 2013. In
Flow
, the player navigates a series of
two-dimensional
(2D) planes with an aquatic
microorganism
that evolves by consuming other microorganisms. The game's design is based on Chen's research into
dynamic difficulty adjustment
at the
University of Southern California's Interactive Media Division
, and on psychologist
Mihaly Csikszentmihalyi
's theoretical concept of mental immersion or
flow
.
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