Computer art is any
art in which
computers play a role in production or display of the artwork. Such art can be an image, sound, animation,
video,
CD-ROM,
DVD-ROM,
videogame,
web site,
algorithm,
performance or gallery installation. Many traditional disciplines are now integrating
digital technologies and, as a result, the lines between traditional works of art and new media works created using computers has been blurred. For instance, an artist may combine traditional
painting with
algorithm art and other digital techniques. As a result, defining computer art by its end product can thus be difficult. Computer art is by its nature evolutionary since changes in technology and
software directly affect what is possible. Notable artists in this vein include
Manfred Mohr,
Ronald Davis,
Harold Cohen,
Joseph Nechvatal,
George Grie,
Olga Kisseleva,
John Lansdown, and
Jean-Pierre Hébert.