Aurora Feint was a
video game series developed by Danielle Cassley and Jason Citron for
iOS.
Aurora Feint The Beginning was released in the first wave of
App Store applications in July 2008 and is a free single-player game which combines the geometric shape manipulation of
Tetris Attack with the character-building aspects of a
role-playing game.
Aurora Feint II: The Beginning was released in December 2008 and adds graphical and community features.
Aurora Feint II: The Arena was released in November 2008, adding multiplayer features and is billed by the developers as the first
casual asynchronous
massively multiplayer online game.
Aurora Feint II: Tower Puzzles was released in December 2008 and provides dozens of visual brain teasers based on the "tower" locations in the other titles.