Inner Circle (board game)


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Inner Circle (board game)
Inner Circle is a board game for 2–4 players first published in 1981 by Milton Bradley and designed by Virginia Charves and Wayne J. Yee. Inner Circle uses a modular, four-level board design. Each level is hexagonal, with holes (referred to in the game as "survival spots") that allow playing pieces to pass from the current level to the next. Each level is marked with circular spaces with between 1–4 dots inside the circle that determine how many spaces that piece may move. Each successive level is smaller than the previous level (stacked on top of it) and has fewer survival spots. The object of the game is to occupy the lone survival spot at the center of Level 4.

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